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Weapon: Painkiller
Primary Fire Pain - Pain is a hand held lawn mower ready to grind, mince and even spit out anything caught in it's jaws of destruction.
Secondary Fire Killer - Killer is an interesting concept. It launches the head of the weapon and may hinge itself onto walls, floors, poles, whatever solid foundation. From there if the shaft of the weapon is aiming at where the head is lodged it will create a beam you wouldn't want to trip into. You can also fire the head at an enemy and juggle bodies around using it. In MultiPlayer you can pull enemies toward you and into the air if you can land a hit.
Weapon Combo
Now imagine you tilted your lawn mower so the blades face outward. Now imagine if you can send the blades flying! That is basicly the combo attack. To do it you hold down primary fire for a bit and while holding it down, hit Secondary fire to send that baby flying.
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Weapon: Shotgun
Primary Fire Shotgun - Typical regular old DeathMatch Shotgun. Just bout the only neat thing with Painkiller's shotgun is that you can send enemies literally flying off the map with a well placed shot. Also the design is totally kick ass.
Secondary Fire Freezer - Now this is where it gets interesting. Coupled with the bad boy of almost all games of this caliber is a Freezegun. You fire off 2 very close together freeze shots that when they connect with a monster will stop them in their tracks. Once frozen even a single pellet from your shotgun will crumble huge giants to little ponds of ice cold water.
Weapon Combo
There really isn't a dead on combo for this weapon, although there seems to be something close to it. Basicly you can fire the freeze gun and not have to wait for it to load up its shot before you can fire off a shotgun blast. Usually with other weapons you have to wait for their cooldown time before you can use the other fire mode, but with the shotgun/freeze gun there doesn't seem to be one.
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Weapon: Stakegun
Primary Fire Stakegun - The name says it all, it's a gun that fires stakes. This is probly the gun everyone will have shear joy using. With the help of the Havok Physics Engine, you can stake enemies to walls, poles, floors, and even ceilings! The stake will also start to fall after a certain time due to the fact it's about 3 feet of solid wood. But to compensate for such a hard task to hit with, the stake will catch fire and do additional damage.
Secondary Fire Grenade Launcher - A nice little add on to having a stakefest would be your very own grenade launcher. This little fella may not shoot too far but when well placed can be your next best friend.
Weapon Combo
Ever play any of the Unreal Tournaments? Know the shock-combo? Think that but much harder. You basicly have to shoot a grenade in the air..... then stake it. The reward is that it will go much farther then the grenade can normally go and explode on contact. You must also hit it before it hits a wall or any other object. I don't know if it's a bug or the way it's designed but I tried to bounce a grenade off a wall and stake it but could not.
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Weapon: Rocket Launcher
Primary Fire Rocket Launcher - The big bad of all that goes BOOM!! This thing not only packs a punch but doesn't take it's time to with it's incredibly fast rocket speed.
Secondary Fire Chaingun - Though those rockets go pretty fast, nothing beats an instant bullet into the demon head. This bullet-guzzling monster will tear just about EVERYTHING a new hole when you're through.
Weapon Combo
This is still yet to be found. There is rumor that when hitting someone in the air with the Chaingun, it will do 4x the damage. Highly doubtfull though.
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Weapon: Electrodriver
Primary Fire Driver - Lack those ninja star tossing skills? Look no further. This mechanical marvel is able to load up ninja throwing stars into a disc and shoot them one by one into uncanny enemies. You will probably(when no ones looking) find yourself randomly shreding walls with this just to get that cool ninja star spraying look left behind. The interesting part of this weapon is that after a certain distance, the star will explode if it doesn't hit anything. Let's see ninjas do that now!
Secondary Fire Electro - Quake anyone? Yes this nasty little toy made it's third apperance in DeathMatch games. For those who aren't enlightened, a shaft of lightning streams out. Aside from that there is also range to it though so don't expect to be electrifing demon spawn across the map.
Weapon Combo
This has to be the most interesting and combo of all combos in the game. To activate the combo start firing the Electro and hold it down and fire a Driver shot(make sure you got 76 Electro ammo). Remember the disc holding the ninja stars? That get's launched almost instantly to where ever you aim it packed with enough electric juice to fry anyone(or anything) that get's too close to it. This combo could easily take out 30 people when well placed in a huge group. Do know it's not the more durable piece of hardware in that after a few seconds will self destruct.
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